Trading in Sniper Arena is mediated through a player-driven market that uses CASH as its transactional medium. The CASH currency pegs at a baseline of 10 CASH per 1 Robux, derived from the developer's official 10,000 Cash bundle pricing at 1,000 Robux. Trades that fall outside fair market value expose the participant to a verifiable loss.
Recent Average Price (RAP)
RAP is the rolling average trade price of a specific skin over the last 30 days on the internal CASH market. RAP is the most reliable internal indicator of intrinsic value because it smooths out one-off desperation sales and emotionally-driven listings.
Demand Index
Demand Index is a multiplier between 0.6 and 1.4 that scales a skin's intrinsic value based on transaction velocity. Low-liquidity items sit at 0.6 — hard to sell even at fair value. Apex Mystic knives and the AWP Galaxy I Dynamic sit at 1.4 — high transaction velocity, often traded above RAP.
Verdict Thresholds
- Net delta above +10 percent: Big W
- Net delta +2 percent to +10 percent: Small W
- Net delta within ±2 percent: Fair Trade
- Net delta −10 percent to −2 percent: Small L
- Net delta below −10 percent: Big L
RAP Poisoning
Low-liquidity items are susceptible to RAP poisoning — a small cartel can artificially inflate an item's price by repeated wash-trading. The Demand Index caps day-over-day variance at 15 percent to mitigate this.